加拿大代写论文

加拿大paper代写:人机互交领域的理解

加拿大paper代写:人机互交领域的理解

本研究遵循研究导言、文献综述、研究方法、数据和讨论的标准结构。文献综述的目的是在建立理解决策的标准模型的情况下,提出已有的研究成果。人机交互领域是理解上述问题空间的关键研究背景。在这一领域的研究已经有了很大的进展,它应该涵盖了交互系统设计、以用户为中心的设计UCD等思想流派。从这个以用户为中心的背景理解的设计过程是一个用户参与驱动决策过程的过程。用户交互是迭代的,这里考虑了其他涉众的参与。诸如场景和原型之类的外部设计表示也将纯粹因为存在交互空间的方式而被纳入决策过程。交互空间将使不同的团队向工作区提出他们的关注点,而且不同的用户之间对于为什么要考虑不同的观点也有共同的理解。

加拿大paper代写:人机互交领域的理解
如果在传统的工作项目中,给出了某种形式的委托,那么集成只会发生在项目模块功能级别。另一方面,在这里集成将发生在每一个关键的决策阶段。设计师在交互设计中的角色是探索他们在设计空间中的决策。在工程方法中,人们注意到技术的重点是重新连接用户对交互式人工制品的理解。这里可以使用任务或UI模型等正式模型,通过设计用户交互可以获得所需的系统属性。然而,在大多数理论基础(如下一篇文献综述所述)中,可以看到有特定的目标、假设、活动、资源和结果。

加拿大paper代写:人机互交领域的理解

The research follows a standard structure of research introduction, literature review, research methodology, data and discussions. The purpose of the literature review is to present the existing research studies in the case of building a standard model for understanding decision making. Human-computer interaction field forms the key research background for understanding the above problem space. Much research has occurred in this field and it is supposed to encompass those schools of thought such as that of interactive system design, user centred design UCD and more. The design process as understood from this user centric background is one where the user involvement drives the decision-making process. The user interactions are iterative and other stakeholder involvement is considered here. External design representations such as scenarios and prototypes would also be incorporated into the decision-making process purely because of the way there is an interactive space. Interactive space would render the different teams to bring forth their concerns to the workspace Also there is a shared understanding among the different users on why alternative viewpoints are to be entertained.

加拿大paper代写:人机互交领域的理解
If in traditional work projects, some form of delegation is given, then integration would only occur at the project module functional level. Here on the other hand the integration would occur at every key decision making stage. Designer role in interaction design would be exploratory of their decision-making in the design space. In the engineering approach, it is noticed that the technical emphasis is necessary to reconnect the user understanding of the interactive artefact. Formal models such as the task or the UI model might be made use of here and the desired system properties could be attained by design user interaction. However, in most theoretical underpinnings (as would be presented in the next Literature Review chapter), it can be seen that there are specific goals, assumptions, activities, resources, and outcomes.